Philippine Game Festival 2015

We were happy to be given a space at the IGDA booth for both October 2 and 3, 2015, for the celebration of the Philippine Game Festival. DocB was also one of the speakers at the conference and she talked about how to survive indie burnout on Sunday, October 3, 2015. You can read about the whole event at the IGDA website, including an article contributed by DocB. This blog post contains a photo summary of Senshi.Labs’ participation.

Programmer Dyle Ouano and Producer Jamaica Balbin flanked by Chris Morrison of Chronicle Games and Cherry Boase of the IGDA Board
Programmer Dyle Ouano and Producer Jamaica Balbin flanked by Chris Morrison of Chronicle Games and Cherry Boase of the IGDA Board
DocB talking about surviving indie dev burnout.
DocB talking about surviving indie dev burnout.
Discussion panel with JD Abenaza of Zeenoh Games, DocB, Russell Tomas of Dreamlords Digital, and Niel Dagondon of Anino Playlab. Magoo Del Mundo as discussion facilitator.
Discussion panel with JD Abenaza of Zeenoh Games, DocB, Russell Tomas of Dreamlords Digital, and Niel Dagondon of Anino Playlab

DocB

Doc B is a crazy cat lady who happens to be an indie game producer and has been a web author since 1997. She started her career in the video game industry in 2004, as a writer and gameplay specialist for Level Up, Inc. (Ragnarok Online). Her last dev studio, before building Senshi.Labs, was Anino Games, Inc. (Grave Mania). Her vocation is teaching, so she is a part-time Full Professor at De La Salle-College of Saint Benilde and at Asia Pacific College. Her portfolio can be found at http://docb.me.

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