Senshi.Labs is a non-profit studio that was built with the objective of developing free but fun educational games. Founded by Dr. Beatrice M.V. Lapa, the studio is now composed of core members Ms. Loraine Milan (Operations Director), Mr. Arthur Estuar (Technical Director), Mr. Arvin Cabang (Project Manager), Mr. Neal Padama (Project Manager), and Mr. Paolo Teodoro (Quality Assurance Lead), who work as mentors for various interns and sub units.
Through collaborations with various teams of artists, designers and programmers, we also create entertainment video games in order to fund our edutainment projects. In line with the objective, our vision is to be able to create games we’ll enjoy making as much as people will enjoy playing.
We collaborate with talents who have proven track records like Kane Aoki and Thorton Salvador, composers of Dualist, as well as Sao Menguito, illustrator extraordinaire. Since 2013, the lab has been brewing various educational games, and exploring various engines and genres.
Interns are trained in real-life production. These interns are bright, young self-starting individuals who have an immense love for learning and an insurmountable desire to see their own game ideas come to life. Senshi.Labs then becomes an incubation space for such remarkable teams.
Senshi.Labs considers itself a “hobby organization” where the people have full-time jobs outside of it. Most of the titles developed here are passion projects, basically games that are created during the core members’ spare time. Nevertheless, with systems in place (daily standups, weekly reports, etc.), the interns are still able to operate as if they are employed in a regular game dev studio.
You may download our press kit and portfolio here: