Turtle Tale

Overview

TITLE: Turtle Tale
GENRE: Puzzle
RELEASE DATE: May 13, 2020
GAMEPLAY LENGTH: 10-20 minutes
PLATFORM: Android

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Description

A short 2D game. Set in a tropical island in the Philippines, play as a volunteer for the Turtle Conservation Society! Explore the town, talk to the locals, and take on tasks that will save the turtles and the environment. Solve mazes, save turtles, segregate waste, and upgrade island facilities!
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Tales of Debteria

Overview

TITLE: Tales of Debteria
GENRE: Role-playing, Beat ‘Em Up
RELEASE DATE: May 8, 2019
GAMEPLAY LENGTH: 30-45 minutes
PLATFORM: PC

Description

Welcome to Debteria, a land where people work their lives off to settle mountains of debt. Play a magic school graduate who has to pay off her student loan by running errands for a tavern keeper. You will encounter zombie office workers, slave drivers, and tons of spilled coffee. Plus, you have to deal with taxes and random expenses. In true Senshi.Labs tradition, this is an educational fantasy-themed game that gives students a glimpse of what happens when you don’t manage your finances well.
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Book 2: Taurus

Overview

TITLE: Book 2: Taurus (War Guardian Chronicles)
GENRE: Role-playing, Hack & Slash, Turn-Based
RELEASE DATE:
GAMEPLAY LENGTH: 10-15 hours
PLATFORM: PC

Features

  • Use tools that can help you navigate terrains.
  • Engage in hack-and-slash and turn-based battles.
  • Craft more powerful weapons and accessories.
  • Immerse yourself in the heartwarming original soundtrack.
  • Enjoy exploring a 2D world with original sprites and environment art.
  • Fight your way into job promotions that will give your warriors major stat boosts.

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War Guardian Chronicles: Origins and Plans

We haven’t written much about the world of the War Guardians, but this story was actually based on a series of fanfiction that I co-wrote with my Ragnarok Online guildmates. I couldn’t finish the fanfics because there were so many things I wanted to write about, but I got overwhelmed by the words. (I swear there’s a song about this dilemma by Gloria Estefan!) Some writers probably know this problem: that feeling when you want to tell a story but you get so caught up in describing things that you’d lose your train of thought and end up not completing the story. Becoming a game developer later in life solved this problem for me. I no longer have to describe people, places, and events because visual artists and musicians could help me build the world I envisioned without having to use so many words. A game designer like me could just assemble the pieces and then weave, weave, weave. Read More