Chillin while undergoing orientation

Mini-Games as Lab Experiments

Some of you might have noticed that we have released a couple of small games in the last couple of months, while some of our bigger dream projects remain in the back burner.

There is a reason for this: experimentation. We did not want to burn resources working on a dream game for years and years, especially with the huge possibility of having only one game to our name and an outdated looking one at that. We’ve all heard of horror stories about game projects taking too long to finish, only to be outclassed by newer games. John Romero’s Daikatana had been one example, and had become a huge learning experience for the game dev legend himself. If you look at YouTube and do a search for “games in development hell”, you’ll find a number of them. Read More

Anemone

Overview

TITLE: Anemone
GENRE: Puzzle, Sidescroller
RELEASE DATE: September 3, 2015
GAMEPLAY LENGTH: Approximately 30 minutes
PLATFORM: Android

Get it on Google Play

A mini-game about Anemone, a young girl whose mother had passed away. Drag her through 5 stages of grief to help her emotionally recover from her loss. Find the angels who could tell her mother’s story and help Anemone relive her most precious memories.

This was originally a capstone project by College of Saint Benilde students (team SirMoonSheep) under adviser Dr. Lapa. The pre-alpha version of this game, which was then only available on PC, won three awards at the Philippine Game Festival 2014 Game On student competition: Best Narrative, Best Art, and Game of the Year. It was also Best Capstone Project in the very first Incendium 2014.

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